{"id":300614,"date":"2024-05-06T08:00:43","date_gmt":"2024-05-06T13:00:43","guid":{"rendered":"https:\/\/www.meeplemountain.com\/?post_type=reviews&#038;p=300614"},"modified":"2024-05-06T07:57:56","modified_gmt":"2024-05-06T12:57:56","slug":"unmatched-suns-origin","status":"publish","type":"reviews","link":"https:\/\/www.meeplemountain.com\/reviews\/unmatched-suns-origin\/","title":{"rendered":"Unmatched: Sun\u2019s Origin Game Review"},"content":{"rendered":"    <div class=\"amzn-ad amzn-enhanced-links-small\">\n        <div>\n            <div class=\"amzn-product\">\n                <span class=\"amzn-product-image-container\">\n                    <div class=\"amzn-product-image-holder\">\n                        <img decoding=\"async\" class=\"amzn-product-image lazyload\" data-src=\"https:\/\/m.media-amazon.com\/images\/I\/413FpKXCA-L._SL300_.jpg\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\">\n                    <\/div>\n                <\/span>\n                <div class=\"amzn-product-title-container\">\n                    <a rel=\"sponsored\" class=\"amzn-product-title\" href=\"https:\/\/www.amazon.com\/dp\/B0CQD8F28W?tag=meeplmount-20&linkCode=ogi&th=1&psc=1\" target=\"_blank\">\n                        <span class=\"amzn-product-title-text\" title=\"Restoration Games Unmatched: Sun's Origin\">Restoration Games Unmatched: Sun's Origin<\/span>\n                    <\/a>\n                    <div class=\"amzn-product-price\">\n                        <span class=\"amzn-product-offer-price\">$24.95<\/span>\n                                                    <span class=\"amzn-sprite amzn-product-prime\"><\/span>\n                                            <\/div>\n                <\/div>\n                <div class=\"amzn-product-buy-now-link-box\">\n                    <a rel=\"sponsored\" href=\"https:\/\/www.amazon.com\/dp\/B0CQD8F28W?tag=meeplmount-20&linkCode=ogi&th=1&psc=1\" target=\"_blank\" class=\"amzn-product-buy-now-link\">\n                        Buy Now\n                    <\/a>\n                <\/div>\n            <\/div>\n        <\/div>\n    <\/div>\n\n<p><i>Unmatched<\/i> as a series is based on a simple, perfect premise, one as old as humanity: Who would win in a fight? Throughout the six years the system has been available at retail, this two-to-four player dueling game has allowed players to throw together an impressively wide variety of characters, both licensed and un-. If your grade school recesses were consumed with purely theoretical conversations about matchups between Achilles and Doctor Strange, you can finally put those ideas into praxis.<\/p>\n<p>Ever since its release, I\u2019ve danced around <i>Unmatched<\/i> without committing. I\u2019m not big on the licensed sets\u2014your Marvel superheroes, your Buffies the Vampire Slayer\u2014but I have been intrigued by the choices from the public domain. The idea of The Invisible Man and Houdini throwing down appeals to me. The newest set, <i>Sun\u2019s Origin<\/i>, falls into the latter category, with two new fighters drawn from Japanese history.<\/p>\n<figure id=\"attachment_300638\" aria-describedby=\"caption-attachment-300638\" style=\"width: 1024px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-large wp-image-300638 lazyload\" data-src=\"https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-1024x768.jpeg\" alt=\"The two included mini-figures on the board.\" width=\"1024\" height=\"768\" data-wp-pid=\"300638\" data-srcset=\"https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-1024x768.jpeg 1024w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-300x225.jpeg 300w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-768x576.jpeg 768w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-74x55.jpeg 74w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-111x83.jpeg 111w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-990x743.jpeg 990w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-1320x990.jpeg 1320w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-1200x900-cropped.jpeg 1200w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690-600x450.jpeg 600w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5690.jpeg 1500w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/768;\" \/><figcaption id=\"caption-attachment-300638\" class=\"wp-caption-text\">Yes, I painted one of the mini-figs. Yes, her face is terrifying.<\/figcaption><\/figure>\n<h2>Logan v Mark<\/h2>\n<p>Meeple Mountain has twice covered <i>Unmatched<\/i> before. Though both writers came to notably divergent conclusions, their summations of the system are similar. <a href=\"https:\/\/www.meeplemountain.com\/reviews\/unmatched\/\">In his review of the first several volumes<\/a>, Logan wrote, \u201cThe mechanics in Unmatched are fine. Solid, even, if sometimes overly luck-dependent. But not inspired.\u201d Mark, meanwhile,<a href=\"https:\/\/www.meeplemountain.com\/reviews\/unmatched-2\/\"> summarized it with a bit more vinegar<\/a>: \u201cYou and your opponent pick a character, place your character and sidekick on a gorgeous map, then yell numbers at each other until one of you can\u2019t do it anymore.\u201d<\/p>\n<p>They\u2019re both right.<\/p>\n<p>Each character comes with a unique deck, featuring cards primarily used for attack and defense. On your turn, you have to do two actions: you can attack, play a Scheme card, or maneuver.<\/p>\n<p>To attack, you have to make sure your opponent is in range. Most characters, including this set\u2019s Oda Nobunaga, attack adjacent spaces. Ranged characters, like Tomoe Gozen, can attack any character on the board occupying the same Zone, which is indicated by the different colors and textures in each circle. This is, it must be said, a beautiful and intuitive way to handle line of sight.<\/p>\n<p>The attacking player chooses an Attack card from their hand and places it face-down on the table. The defending player can then opt to play a Defense card or not. This is when Mark\u2019s yelling of numbers comes in. The damage prevented by the Defense card is subtracted from the damage done by the Attack card, and the defender takes the difference in damage.<\/p>\n<p>There is more to it than that. Mark\u2019s description is funny, but it\u2019s also harsh, or at least overly-simplistic (He acknowledges as much a sentence or two later). Many of the Attack and Defense cards have abilities that trigger before, during, or after the attack. Playing those well impacts how you fare in the long run.<\/p>\n<p>Back to the actions. Scheme cards are one-time events that give you a boost of some kind. They\u2019re always good, and often key to figuring out your deck\u2019s strengths.<\/p>\n<p>Maneuvering is how you spend most of your time. You draw a card, which is mandatory, then you can choose to move as far as your character allows. Your thoughts on Maneuvering will likely be your thoughts on <i>Unmatched<\/i>. If you find meaning in the movement, which I came to do, you\u2019ll probably like the game. If it feels repetitive and obnoxious, that\u2019s that. Of the two friends I played the most with, Josh said, \u201cI like the movement, but I didn\u2019t like the combat.\u201d Boris, on the other hand, \u201cliked the combat, but didn\u2019t like the movement.\u201d<\/p>\n<p>Make of that what you will.<\/p>\n<p>For myself, I think Maneuvering is full of good tradeoffs. The board isn\u2019t big enough for most characters to run away forever. The other player can catch up by Boosting their movement with a card from their hand. The board is spacious, but it\u2019s not <i>that<\/i> spacious. You\u2019re constantly dancing around, trying to position yourself well.<\/p>\n<figure id=\"attachment_300639\" aria-describedby=\"caption-attachment-300639\" style=\"width: 1024px\" class=\"wp-caption alignnone\"><img decoding=\"async\" class=\"size-large wp-image-300639 lazyload\" data-src=\"https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-1024x768.jpeg\" alt=\"A set of cards for the game, laid out on the table.\" width=\"1024\" height=\"768\" data-wp-pid=\"300639\" data-srcset=\"https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-1024x768.jpeg 1024w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-300x225.jpeg 300w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-768x576.jpeg 768w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-74x55.jpeg 74w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-111x83.jpeg 111w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-990x743.jpeg 990w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-1320x990.jpeg 1320w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-1200x900-cropped.jpeg 1200w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691-600x450.jpeg 600w, https:\/\/www.meeplemountain.com\/wp-content\/uploads\/2024\/05\/IMG_5691.jpeg 1500w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/768;\" \/><figcaption id=\"caption-attachment-300639\" class=\"wp-caption-text\">The artwork for the Unmatched series is routinely superb, and Sun&#8217;s Origin is no exception.<\/figcaption><\/figure>\n<h2>Luck v Strategy<\/h2>\n<p>I don\u2019t know <i>Unmatched<\/i> well enough to comment on the balance of the two characters introduced here in terms of the larger system. They are certainly well-suited to one another. Anecdotally, I would tell you that Tomoe Gozen is initially the more difficult character, but familiarity seems to erase that issue. I love the way the Zones on the included map approximate a three-story house with an open central column. Gozen can shoot characters on the opposite side of the map if they\u2019re a floor down from her. It\u2019s <i>clever<\/i>, without being obstructive.<\/p>\n<p>My first few plays were hampered by a major personal issue: I don\u2019t like games in which players slowly reduce one another\u2019s health. Most of the time, I find it tedious. I still do, but after repeated plays of <i>Unmatched<\/i>, I started to see the story. I could picture Oda Nobunaga shouting orders at his Honor Guard, telling them to climb the opposite staircase. I could see the camera cut in close on Gozen as she tried to work out an escape route.<\/p>\n<p>Two subsequent games with a different set confirmed what I was beginning to suspect: <i>Unmatched<\/i> isn\u2019t meant to be a deliberate game of skill. That\u2019s not the appeal. It\u2019s much better to think of <i>Unmatched<\/i> as an action movie. It\u2019s silly and dramatic. At its best, a game of <i>Unmatched<\/i> is full of reversals, big swings, and final desperate plays. If you want a dueling game with a ridiculous skill ceiling, check out the <i>Exceed<\/i> system, or <i>Sakura Arms<\/i>. If you want something that makes you feel like you\u2019re watching TNT on a Sunday afternoon in 1998, play <i>Unmatched<\/i>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Swords! Arrows! More swords! in the latest volume of the Unmatched series, from Restoration Games.<\/p>\n","protected":false},"author":73,"featured_media":300615,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","format":"standard","meta":{"_acf_changed":false,"MSN_Categories":"Uncategorized","MSN_Publish_Option":true,"MSN_Is_Local_News":false,"MSN_Is_AIAC_Included":"Empty","MSN_Location":"[]","MSN_Add_Feature_Img_On_Top_Of_Post":false,"MSN_Has_Custom_Author":false,"MSN_Custom_Author":"","MSN_Has_Custom_Canonical_Url":false,"MSN_Custom_Canonical_Url":"","footnotes":""},"tags":[],"coauthors":[6354],"class_list":["post-300614","reviews","type-reviews","status-publish","format-standard","has-post-thumbnail","hentry","category-card-games","category-fighting-board-games","category-miniatures-board-games","designers-jason-viddal","designers-zack-mader","mechanisms-action-points","mechanisms-card-play-conflict-resolution","mechanisms-hand-management","mechanisms-line-of-sight","mechanisms-point-to-point-movement","mechanisms-variable-player-powers","publishers-geekach-games","publishers-iello","publishers-restoration-games","publishers-white-goblin-games","artists-yuta-onoda","release_year-8432"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Unmatched: Sun\u2019s Origin Game Review &#8212; Meeple Mountain<\/title>\n<meta name=\"description\" content=\"Swords! Arrows! More swords! in the latest volume of the Unmatched series, from Restoration Games.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.meeplemountain.com\/reviews\/unmatched-suns-origin\/\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.meeplemountain.com\/reviews\/unmatched-suns-origin\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.meeplemountain.com\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Board Game Reviews\",\"item\":\"https:\/\/www.meeplemountain.com\/reviews\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Unmatched: Sun\u2019s Origin Game Review\"}]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Unmatched: Sun\u2019s Origin Game Review &#8212; Meeple Mountain","description":"Swords! Arrows! More swords! in the latest volume of the Unmatched series, from Restoration Games.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.meeplemountain.com\/reviews\/unmatched-suns-origin\/","schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BreadcrumbList","@id":"https:\/\/www.meeplemountain.com\/reviews\/unmatched-suns-origin\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.meeplemountain.com\/"},{"@type":"ListItem","position":2,"name":"Board Game Reviews","item":"https:\/\/www.meeplemountain.com\/reviews\/"},{"@type":"ListItem","position":3,"name":"Unmatched: Sun\u2019s Origin Game Review"}]}]}},"_links":{"self":[{"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/reviews\/300614"}],"collection":[{"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/reviews"}],"about":[{"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/types\/reviews"}],"author":[{"embeddable":true,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/users\/73"}],"replies":[{"embeddable":true,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/comments?post=300614"}],"version-history":[{"count":0,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/reviews\/300614\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/media\/300615"}],"wp:attachment":[{"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/media?parent=300614"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/tags?post=300614"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.meeplemountain.com\/wp-json\/wp\/v2\/coauthors?post=300614"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}